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Level 17

Museverse: VR Piano

Learn piano in VR with hand tracking, falling-note lessons and a concert hall that reacts to your playing.

Problem and solution

The challenge

Hand tracking is not precise enough for fast piano passages, and latency between key press and sound breaks the illusion.

What I built

Combined hand tracking with predictive key detection, a low-latency audio path, and lesson pacing that adapts to the player's accuracy.

Notes

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